Computations & Graphics, Inc.

QuadSdk Mesh Generator Programming Interface

 

QuadSdk is a 64-bit Windows finite element mesh generation API that produces 100% quadrilateral elements on planar and curved surfaces in 3D space. QuadSdk supports both .NET languages, such as C# and VB.NET, and native C++. A mesh model is defined and solved through an easy-to-use Application Programming Interface (API). A mesh model consists of one or more mesh regions (also known as sub-regions) of different geometrical shapes. The supported regions include flat surfaces, cylindrical surfaces, spherical surfaces, surfaces of revolution (rev), and general patch surfaces. With these types of regions, arbitrarily complex geometrical shapes can be constructed.

 
 
 

Key Features

 
  • Generates 100% quadrilateral elements.
  • Supports flat surfaces, cylindrical surfaces, spherical surfaces, surfaces of revolution (rev), and general patch surfaces.
  • Supports internal points, internal lines (trees), and holes.
  • Supports .NET, .NET Core, and native C++ on 64-bit Windows.
  • Supports Microsoft Visual Studio 2015 and newer versions, including Visual Studio 2026.
  • Bidirectional support between QuadSdk and QuadMaker. You can use QuadMaker to open and graphically view mesh models generated by QuadSdk. You can use QuadMaker to automatically generate QuadSdk source code that corresponds to the current QuadMaker model.
  • A free copy of the Professional QuadMaker program.
  • Numerous source code samples in C++ and C# are freely available.
  • Reasonably priced and royalty-free.
 
 

System Requirements

 

Operating System: 64-bit Windows 7, 8, 10, and 11